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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>X Synchronization Extension Protocol</title><meta name="generator" content="DocBook XSL Stylesheets V1.78.1" /><style xmlns="" type="text/css">/* * Copyright (c) 2011 Gaetan Nadon * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /* * Shared stylesheet for X.Org documentation translated to HTML format * http://www.sagehill.net/docbookxsl/UsingCSS.html * http://www.w3schools.com/css/default.asp * https://addons.mozilla.org/en-US/firefox/addon/web-developer/developers * https://addons.mozilla.org/en-US/firefox/addon/font-finder/ */ /* * The sans-serif fonts are considered more legible on a computer screen * http://dry.sailingissues.com/linux-equivalents-verdana-arial.html * */ body { font-family: "Bitstream Vera Sans", "DejaVu Sans", Tahoma, Geneva, Arial, Sans-serif; /* In support of using "em" font size unit, the w3c recommended method */ font-size: 100%; } /* * Selection: all elements requiring mono spaced fonts. * * The family names attempt to match the proportionally spaced font * family names such that the same font name is used for both. * We'd like to use Bitstream, for example, in both proportionally and * mono spaced font text. */ .command, .errorcode, .errorname, .errortype, .filename, .funcsynopsis, .function, .parameter, .programlisting, .property, .screen, .structname, .symbol, .synopsis, .type { font-family: "Bitstream Vera Sans Mono", "DejaVu Sans Mono", Courier, "Liberation Mono", Monospace; } /* * Books have a title page, a preface, some chapters and appendices, * a glossary, an index and a bibliography, in that order. * * An Article has no preface and no chapters. It has sections, appendices, * a glossary, an index and a bibliography. */ /* * Selection: book main title and subtitle */ div.book>div.titlepage h1.title, div.book>div.titlepage h2.subtitle { text-align: center; } /* * Selection: article main title and subtitle */ div.article>div.titlepage h2.title, div.article>div.titlepage h3.subtitle, div.article>div.sect1>div.titlepage h2.title, div.article>div.section>div.titlepage h2.title { text-align: center; } /* * Selection: various types of authors and collaborators, individuals or corporate * * These authors are not always contained inside an authorgroup. * They can be contained inside a lot of different parent types where they might * not be centered. * Reducing the margin at the bottom makes a visual separation between authors * We specify here the ones on the title page, others may be added based on merit. */ div.titlepage .authorgroup, div.titlepage .author, div.titlepage .collab, div.titlepage .corpauthor, div.titlepage .corpcredit, div.titlepage .editor, div.titlepage .othercredit { text-align: center; margin-bottom: 0.25em; } /* * Selection: the affiliation of various types of authors and collaborators, * individuals or corporate. */ div.titlepage .affiliation { text-align: center; } /* * Selection: product release information (X Version 11, Release 7) * * The releaseinfo element can be contained inside a lot of different parent * types where it might not be centered. * We specify here the one on the title page, others may be added based on merit. */ div.titlepage p.releaseinfo { font-weight: bold; text-align: center; } /* * Selection: publishing date */ div.titlepage .pubdate { text-align: center; } /* * The legal notices are displayed in smaller sized fonts * Justification is only supported in IE and therefore not requested. * */ .legalnotice { font-size: small; font-style: italic; } /* * For documentation having multiple licenses, the copyright and legalnotice * elements sequence cannot instantiated multiple times. * The copyright notice and license text are therefore coded inside a legalnotice * element. The role attribute on the paragraph is used to allow styling of the * copyright notice text which should not be italicized. */ p.multiLicensing { font-style: normal; font-size: medium; } /* * Selection: book or article main ToC title * A paragraph is generated for the title rather than a level 2 heading. * We do not want to select chapters sub table of contents, only the main one */ div.book>div.toc>p, div.article>div.toc>p { font-size: 1.5em; text-align: center; } /* * Selection: major sections of a book or an article * * Unlike books, articles do not have a titlepage element for appendix. * Using the selector "div.titlepage h2.title" would be too general. */ div.book>div.preface>div.titlepage h2.title, div.book>div.chapter>div.titlepage h2.title, div.article>div.sect1>div.titlepage h2.title, div.article>div.section>div.titlepage h2.title, div.book>div.appendix>div.titlepage h2.title, div.article>div.appendix h2.title, div.glossary>div.titlepage h2.title, div.index>div.titlepage h2.title, div.bibliography>div.titlepage h2.title { /* Add a border top over the major parts, just like printed books */ /* The Gray color is already used for the ruler over the main ToC. */ border-top-style: solid; border-top-width: 2px; border-top-color: Gray; /* Put some space between the border and the title */ padding-top: 0.2em; text-align: center; } /* * A Screen is a verbatim environment for displaying text that the user might * see on a computer terminal. It is often used to display the results of a command. * * http://www.css3.info/preview/rounded-border/ */ .screen { background: #e0ffff; border-width: 1px; border-style: solid; border-color: #B0C4DE; border-radius: 1.0em; /* Browser's vendor properties prior to CSS 3 */ -moz-border-radius: 1.0em; -webkit-border-radius: 1.0em; -khtml-border-radius: 1.0em; margin-left: 1.0em; margin-right: 1.0em; padding: 0.5em; } /* * Emphasis program listings with a light shade of gray similar to what * DocBook XSL guide does: http://www.sagehill.net/docbookxsl/ProgramListings.html * Found many C API docs on the web using like shades of gray. */ .programlisting { background: #F4F4F4; border-width: 1px; border-style: solid; border-color: Gray; padding: 0.5em; } /* * Emphasis functions synopsis using a darker shade of gray. * Add a border such that it stands out more. * Set the padding so the text does not touch the border. */ .funcsynopsis, .synopsis { background: #e6e6fa; border-width: 1px; border-style: solid; border-color: Gray; clear: both; margin: 0.5em; padding: 0.25em; } /* * Selection: paragraphs inside synopsis * * Removes the default browser margin, let the container set the padding. * Paragraphs are not always used in synopsis */ .funcsynopsis p, .synopsis p { margin: 0; padding: 0; } /* * Selection: variable lists, informal tables and tables * * Note the parameter name "variablelist.as.table" in xorg-xhtml.xsl * A table with rows and columns is constructed inside div.variablelist * * Set the left margin so it is indented to the right * Display informal tables with single line borders */ table { margin-left: 0.5em; border-collapse: collapse; } /* * Selection: paragraphs inside tables * * Removes the default browser margin, let the container set the padding. * Paragraphs are not always used in tables */ td p { margin: 0; padding: 0; } /* * Add some space between the left and right column. * The vertical alignment helps the reader associate a term * with a multi-line definition. */ td, th { padding-left: 1.0em; padding-right: 1.0em; vertical-align: top; } .warning { border: 1px solid red; background: #FFFF66; padding-left: 0.5em; } </style></head><body><div class="book"><div class="titlepage"><div><div><h1 class="title"><a id="sync"></a>X Synchronization Extension Protocol</h1></div><div><h2 class="subtitle">X Consortium Standard</h2></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname">Tim</span> <span class="surname">Glauert</span></h3><div class="affiliation"><span class="orgname">Olivetti Research<br /></span> <span class="orgdiv">MultiWorks<br /></span></div></div><div class="othercredit"><h3 class="othercredit"><span class="firstname">Dave</span> <span class="surname">Carver</span></h3><div class="affiliation"><span class="orgname">Digital Equipment Corporation<br /></span> <span class="orgdiv">MIT/Project Athena<br /></span></div></div><div class="othercredit"><h3 class="othercredit"><span class="firstname">Jim</span> <span class="surname">Gettys</span></h3><div class="affiliation"><span class="orgname">Digital Equipment Corporation<br /></span> <span class="orgdiv">Cambridge Research Laboratory<br /></span></div></div><div class="othercredit"><h3 class="othercredit"><span class="firstname">David</span> <span class="othername">P.</span> <span class="surname">Wiggins</span></h3><div class="affiliation"><span class="orgname">X Consortium, Inc.<br /></span></div></div><div class="othercredit"><h3 class="othercredit"><span class="firstname">James</span> <span class="surname">Jones</span></h3><div class="affiliation"><span class="orgname">NVIDIA Corporation<br /></span></div></div></div></div><div><p class="releaseinfo">X Version 11, Release 7.7</p></div><div><p class="releaseinfo">Version 3.1</p></div><div><p class="copyright">Copyright © 1991 Olivetti Research Limited, Cambridge England, Digital Equipment Corporation, Maynard, Massachusetts, X Consortium</p></div><div><p class="copyright">Copyright © 2010 NVIDIA Corporation</p></div><div><div class="legalnotice"><a id="idp47989664"></a><p> Permission to use, copy, modify, and distribute this documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies. Olivetti, Digital, MIT, the X Consortium, and NVIDIA make no representations about the suitability for any purpose of the information in this document. This documentation is provided as is without express or implied warranty. </p><p> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: </p><p>The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.</p><p>THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.</p><p>Except as contained in this notice, the name of the X Consortium shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from the X Consortium.</p></div></div></div><hr /></div><div class="toc"><p><strong>Table of Contents</strong></p><dl class="toc"><dt><span class="chapter"><a href="#Synchronization_Protocol">1. Synchronization Protocol</a></span></dt><dd><dl><dt><span class="sect1"><a href="#Description">Description</a></span></dt><dt><span class="sect1"><a href="#Types">Types</a></span></dt><dt><span class="sect1"><a href="#Errors">Errors</a></span></dt><dt><span class="sect1"><a href="#Requests">Requests</a></span></dt><dt><span class="sect1"><a href="#Events">Events</a></span></dt></dl></dd><dt><span class="chapter"><a href="#Encoding">2. Encoding</a></span></dt><dd><dl><dt><span class="sect1"><a href="#Encoding_New_Types">Encoding New Types</a></span></dt><dt><span class="sect1"><a href="#Encoding_Errors">Encoding Errors</a></span></dt><dt><span class="sect1"><a href="#Encoding_Requests">Encoding Requests</a></span></dt><dt><span class="sect1"><a href="#Encoding_Events">Encoding Events</a></span></dt></dl></dd></dl></div><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a id="Synchronization_Protocol"></a>Chapter 1. Synchronization Protocol</h1></div></div></div><div class="toc"><p><strong>Table of Contents</strong></p><dl class="toc"><dt><span class="sect1"><a href="#Description">Description</a></span></dt><dt><span class="sect1"><a href="#Types">Types</a></span></dt><dt><span class="sect1"><a href="#Errors">Errors</a></span></dt><dt><span class="sect1"><a href="#Requests">Requests</a></span></dt><dt><span class="sect1"><a href="#Events">Events</a></span></dt></dl></div><p> The core X protocol makes no guarantees about the relative order of execution of requests for different clients. This means that any synchronization between clients must be done at the client level in an operating system-dependent and network-dependent manner. Even if there was an accepted standard for such synchronization, the use of a network introduces unpredictable delays between the synchronization of the clients and the delivery of the resulting requests to the X server. </p><p> The core X protocol also makes no guarantees about the time at which requests are executed, which means that all clients with real-time constraints must implement their timing on the host computer. Any such timings are subject to error introduced by delays within the operating system and network and are inefficient because of the need for round-trip requests that keep the client and server synchronized. </p><p> The synchronization extension provides primitives that allow synchronization between clients to take place entirely within the X server. This removes any error introduced by the network and makes it possible to synchronize clients on different hosts running different operating systems. This is important for multimedia applications, where audio, video, and graphics data streams are being synchronized. The extension also provides internal timers within the X server to which client requests can be synchronized. This allows simple animation applications to be implemented without any round-trip requests and makes best use of buffering within the client, network, and server. </p><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Description"></a>Description</h2></div></div></div><p> The mechanism used by this extension for synchronization within the X server is to block the processing of requests from a client until a specific synchronization condition occurs. When the condition occurs, the client is released and processing of requests continues. Multiple clients may block on the same condition to give inter-client synchronization. Alternatively, a single client may block on a condition such as an animation frame marker. </p><p> The extension adds <code class="function">Counter</code>, <code class="function">Alarm</code>, and <code class="function">Fence</code> to the set of resources managed by the server. A counter has a 64-bit integer value that may be increased or decreased by client requests or by the server internally. A client can block by sending an Await request that waits until one of a set of synchronization conditions, called TRIGGERs, becomes TRUE. Alarms generate events when counter values go through a specified transition. A fence has two possible states: triggered and not triggered. Client requests can put the fence in either of these states. A client can block until one of a set of fences becomes triggered by sending an AwaitFence request. Fences are bound to a particular screen at creation time. </p><p> The <code class="function">CreateCounter</code> request allows a client to create a <code class="function">Counter</code> that can be changed by explicit <code class="function">SetCounter</code> and <code class="function">ChangeCounter</code> requests. These can be used to implement synchronization between different clients. </p><p> There are some counters, called <code class="function">System Counters</code>, that are changed by the server internally rather than by client requests. The effect of any change to a system counter is not visible until the server has finished processing the current request. In other words, system counters are apparently updated in the gaps between the execution of requests rather than during the actual execution of a request. The extension provides a system counter that advances with the server time as defined by the core protocol, and it may also provide counters that advance with the real-world time or that change each time the CRT screen is refreshed. Other extensions may provide their own extension-specific system counters. </p><p> The extension provides an <code class="function">Alarm</code> mechanism that allows clients to receive an event on a regular basis when a particular counter is changed. </p><p> The <code class="function">CreateFence</code> request allows a client to create a <code class="function">Fence</code> that can be triggered and reset using <code class="function">TriggerFence</code> and <code class="function">ResetFence</code> requests, respectively. <code class="function">CreateFence</code> takes a drawable argument that implies which screen the fence should be created on. The <code class="function">TriggerFence</code> request changes the fence's state only after all previous rendering commands affecting objects owned by the given fence's screen have completed. Note that while fence objects are bound to a screen and the simple trigger operation provided by this extension operates at screen granularity, other extensions may add more fine-grained trigger operations based on any number of events. The screen binding merely establishes an upper bound for the scope of fence operations. </p></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Types"></a>Types</h2></div></div></div><p> Please refer to the X11 Protocol specification as this document uses syntactic conventions established there and references types defined there. </p><p>The following new types are used by the extension.</p><pre class="literallayout"> INT64: 64-bit signed integer COUNTER: XID VALUETYPE: {Absolute,Relative}; TESTTYPE: {PositiveTransition,NegativeTransition, PositiveComparison,NegativeComparison} TRIGGER: [ counter:COUNTER, value-type:VALUETYPE, wait-value:INT64, test-type:TESTTYPE ] WAITCONDITION: [ trigger:TRIGGER, event-threshold:INT64 ] SYSTEMCOUNTER: [ name:STRING8, counter:COUNTER, resolution:INT64 ] ALARM: XID ALARMSTATE: {Active,Inactive,Destroyed} FENCE: XID </pre><p> The COUNTER type defines the client-side handle on a server <code class="function">Counter</code>. The value of a counter is an INT64. </p><p> The TRIGGER type defines a test on a counter that is either TRUE or FALSE. The value of the test is determined by the combination of a test value, the value of the counter, and the specified test-type. </p><p> The test value for a trigger is calculated using the value-type and wait-value fields when the trigger is initialized. If the value-type field is not one of the named VALUETYPE constants, the request that initialized the trigger will return a <code class="function">Value</code> error. If the value-type field is <code class="function">Absolute</code>, the test value is given by the wait-value field. If the value-type field is <code class="function">Relative</code>, the test value is obtained by adding the wait-value field to the value of the counter. If the resulting test value would lie outside the range for an INT64, the request that initialized the trigger will return a <code class="function">Value</code> error. If counter is <code class="function">None</code> and the value-type is <code class="function">Relative</code>, the request that initialized the trigger will return a <code class="function">Match</code> error. If counter is not None and does not name a valid counter, a Counter error is generated. </p><p> If the test-type is <code class="function">PositiveTransition</code>, the trigger is initialized to FALSE, and it will become TRUE when the counter changes from a value less than the test value to a value greater than or equal to the test value. If the test-type is <code class="function">NegativeTransition</code>, the trigger is initialize to FALSE, and it will become TRUE when the counter changes from a value greater than the test value to a value less than or equal to the test value. If the test-type is <code class="function">PositiveComparison</code>, the trigger is TRUE if the counter is greater than or equal to the test value and FALSE otherwise. If the test-type is <code class="function">NegativeComparison</code>, the trigger is TRUE if the counter is less than or equal to the test value and FALSE otherwise. If the test-type is not one of the named TESTTYPE constants, the request that initialized the trigger will return a Value error. A trigger with a counter value of <code class="function">None</code> and a valid test-type is always TRUE. </p><p> The WAITCONDITION type is simply a trigger with an associated event-threshold. The event threshold is used by the <code class="function">Await</code> request to decide whether or not to generate an event to the client after the trigger has become TRUE. By setting the event-threshold to an appropriate value, it is possible to detect the situation where an <code class="function">Await</code> request was processed after the TRIGGER became TRUE, which usually indicates that the server is not processing requests as fast as the client expects. </p><p> The SYSTEMCOUNTER type provides the client with information about a <code class="function">System</code>Counter. The name field is the textual name of the counter that identifies the counter to the client. The counter field is the client-side handle that should be used in requests that require a counter. The resolution field gives the approximate step size of the system counter. This is a hint to the client that the extension may not be able to resolve two wait conditions with test values that differ by less than this step size. A microsecond clock, for example, may advance in steps of 64 microseconds, so a counter based on this clock would have a resolution of 64. </p><p> The only system counter that is guaranteed to be present is called SERVERTIME, which counts milliseconds from some arbitrary starting point. The least significant 32 bits of this counter track the value of Time used by the server in Events and Requests. Other system counters may be provided by different implementations of the extension. The X Consortium will maintain a registry of system counter names to avoid collisions in the name space. </p><p> An ALARM is the client-side handle on an <code class="function">Alarm</code> resource. </p><p> The FENCE type defines the client-side handle on a server <code class="function">Fence</code>. A fence can only be in one of two states, represented by a BOOL. If the value is TRUE, the fence is in the triggered state. Otherwise, the fence is in the not triggered state. </p></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Errors"></a>Errors</h2></div></div></div><div class="variablelist"><table border="0" class="variablelist"><colgroup><col align="left" valign="top" /><col /></colgroup><tbody><tr><td><p><span class="term">Counter</span></p></td><td><p> This error is generated if the value for a COUNTER argument in a request does not name a defined COUNTER. </p></td></tr><tr><td><p><span class="term">Alarm</span></p></td><td><p> This error is generated if the value for an ALARM argument in a request does not name a defined ALARM. </p></td></tr><tr><td><p><span class="term">Fence</span></p></td><td><p> This error is generated if the value for a FENCE argument in a request does not name a defined FENCE. </p></td></tr></tbody></table></div></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Requests"></a>Requests</h2></div></div></div><div class="variablelist"><table border="0" class="variablelist"><colgroup><col align="left" valign="top" /><col /></colgroup><tbody><tr><td><p><span class="term">Initialize</span></p></td><td><pre class="literallayout"> version-major,version-minor: CARD8 => version-major,version-minor: CARD8 </pre><p> This request must be executed before any other requests for this extension. If a client violates this rule, the results of all SYNC requests that it issues are undefined. The request takes the version number of the extension that the client wishes to use and returns the actual version number being implemented by the extension for this client. The extension may return different version numbers to a client depending of the version number supplied by that client. This request should be executed only once for each client connection. </p><p> Given two different versions of the SYNC protocol, v1 and v2, v1 is compatible with v2 if and only if v1.version_major = v2.version_major and v1.version_minor <= v2.version_minor. Compatible means that the functionality is fully supported in an identical fashion in the two versions. </p><p> This document describes major version 3, minor version 1 of the SYNC protocol. </p></td></tr><tr><td><p><span class="term">ListSystemCounters</span></p></td><td><pre class="literallayout"> => system-counters: LISTofSYSTEMCOUNTER Errors: Alloc </pre><p> This request returns a list of all the system counters that are available at the time the request is executed, which includes the system counters that are maintained by other extensions. The list returned by this request may change as counters are created and destroyed by other extensions. </p></td></tr><tr><td><p><span class="term">CreateCounter</span></p></td><td><pre class="literallayout"> id: COUNTER initial-value: INT64 Errors: IDChoice,Alloc </pre><p> This request creates a counter and assigns the specified id to it. The counter value is initialized to the specified initial-value and there are no clients waiting on the counter. </p></td></tr><tr><td><p><span class="term">DestroyCounter</span></p></td><td><pre class="literallayout"> counter: COUNTER Errors: Counter,Access </pre><p> This request destroys the given counter and sets the counter fields for all triggers that specify this counter to <code class="function">None</code>. All clients waiting on the counter are released and a <code class="function">CounterNotify</code> event with the destroyed field set to TRUE is sent to each waiting client, regardless of the event-threshold. All alarms specifying the counter become <code class="function">Inactive</code> and an <code class="function">AlarmNotify</code> event with a state field of <code class="function">Inactive</code> is generated. A counter is destroyed automatically when the connection to the creating client is closed down if the close-down mode is Destroy. An <code class="function">Access</code> error is generated if counter is a system counter. A <code class="function">Counter</code> error is generated if counter does not name a valid counter. </p></td></tr><tr><td><p><span class="term">QueryCounter</span></p></td><td><pre class="literallayout"> counter: COUNTER => value: INT64 Errors: <code class="function">Counter</code> </pre><p> This request returns the current value of the given counter or a generates Counter error if counter does not name a valid counter. </p></td></tr><tr><td><p><span class="term">Await</span></p></td><td><pre class="literallayout"> wait-list: LISTofWAITCONDITION Errors: Counter,Alloc,Value </pre><p> When this request is executed, the triggers in the wait-list are initialized using the wait-value and value-type fields, as described in the definition of TRIGGER above. The processing of further requests for the client is blocked until one or more of the triggers becomes TRUE. This may happen immediately, as a result of the initialization, or at some later time, as a result of a subsequent <code class="function">SetCounter</code>, <code class="function">ChangeCounter</code> or <code class="function">DestroyCounter</code> request. </p><p> A Value error is generated if wait-list is empty. </p><p> When the client becomes unblocked, each trigger is checked to determine whether a <code class="function">CounterNotify</code> event should be generated. The difference between the counter and the test value is calculated by subtracting the test value from the value of the counter. If the test-type is <code class="function">PositiveTransition</code> or <code class="function">PositiveComparison</code>, a <code class="function">CounterNotify</code> event is generated if the difference is at least event-threshold. If the test-type is <code class="function">NegativeTransition</code> or <code class="function">NegativeComparison</code>, a <code class="function">CounterNotify</code> event is generated if the difference is at most event-threshold. If the difference lies outside the range for an INT64, an event is not generated. </p><p> This threshold check is made for each trigger in the list and a <code class="function">CounterNotify</code> event is generated for every trigger for which the check succeeds. The check for <code class="function">CounterNotify</code> events is performed even if one of the triggers is TRUE when the request is first executed. Note that a <code class="function">CounterNotify</code> event may be generated for a trigger that is FALSE if there are multiple triggers in the request. A <code class="function">CounterNotify</code> event with the destroyed flag set to TRUE is always generated if the counter for one of the triggers is destroyed. </p></td></tr><tr><td><p><span class="term">ChangeCounter</span></p></td><td><pre class="literallayout"> counter: COUNTER amount: INT64 Errors: <code class="function">Counter,Access,Value</code> </pre><p> This request changes the given counter by adding amount to the current counter value. If the change to this counter satisfies a trigger for which a client is waiting, that client is unblocked and one or more <code class="function">CounterNotify</code> events may be generated. If the change to the counter satisfies the trigger for an alarm, an <code class="function">AlarmNotify</code> event is generated and the alarm is updated. An <code class="function">Access</code> error is generated if counter is a system counter. A <code class="function">Counter</code> error is generated if counter does not name a valid counter. If the resulting value for the counter would be outside the range for an INT64, a <code class="function">Value</code> error is generated and the counter is not changed. </p><p> It should be noted that all the clients whose triggers are satisfied by this change are unblocked, so this request cannot be used to implement mutual exclusion. </p></td></tr><tr><td><p><span class="term">SetCounter</span></p></td><td><pre class="literallayout"> counter: COUNTER value: INT64 Errors: <code class="function">Counter,Access</code> </pre><p> This request sets the value of the given counter to value. The effect is equivalent to executing the appropriate ChangeCounter request to change the counter value to value. An Access error is generated if counter names a system counter. A Counter error is generated if counter does not name a valid counter. </p></td></tr><tr><td><p><span class="term">CreateAlarm</span></p></td><td><pre class="literallayout"> id: ALARM values-mask: CARD32 values-list: LISTofVALUE left">Errors: IDChoice,Counter,Match,Value,Alloc </pre><p> This request creates an alarm and assigns the identifier id to it. The values-mask and values-list specify the attributes that are to be explicitly initialized. The attributes for an Alarm and their defaults are: </p><div class="informaltable"><table border="0"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /></colgroup><thead><tr><th align="left">Attribute</th><th align="left">Type</th><th colspan="2" align="left">Default</th></tr></thead><tbody><tr><td align="left">trigger</td><td align="left">TRIGGER</td><td align="left">counter</td><td align="left">None</td></tr><tr><td align="left"> </td><td align="left"> </td><td align="left">value-type</td><td align="left">Absolute</td></tr><tr><td align="left"> </td><td align="left"> </td><td align="left">value</td><td align="left">0</td></tr><tr><td align="left"> </td><td align="left"> </td><td align="left">test-type</td><td align="left">PositiveComparison</td></tr><tr><td align="left">delta</td><td align="left">INT64</td><td align="left">1</td><td class="auto-generated"> </td></tr><tr><td align="left">events</td><td align="left">BOOL</td><td align="left">TRUE</td><td class="auto-generated"> </td></tr></tbody></table></div><p> The trigger is initialized as described in the definition of TRIGGER, with an error being generated if necessary. </p><p> If the counter is <code class="function">None</code>, the state of the alarm is set to <code class="function">Inactive</code>, else it is set to Active. </p><p> Whenever the trigger becomes TRUE, either as a result of this request or as the result of a <code class="function">SetCounter</code>, <code class="function">ChangeCounter</code>, <code class="function">DestroyCounter</code>, or <code class="function">ChangeAlarm</code> request, an <code class="function">AlarmNotify</code> event is generated and the alarm is updated. The alarm is updated by repeatedly adding delta to the value of the trigger and reinitializing it until it becomes FALSE. If this update would cause value to fall outside the range for an INT64, or if the counter value is <code class="function">None</code>, or if the delta is 0 and test-type is <code class="function">PositiveComparison</code> or <code class="function">NegativeComparison</code>, no change is made to value and the alarm state is changed to <code class="function">Inactive</code> before the event is generated. No further events are generated by an <code class="function">Inactive</code> alarm until a <code class="function">ChangeAlarm</code> or <code class="function">DestroyAlarm </code> request is executed. </p><p> If the test-type is <code class="function">PositiveComparison</code> or <code class="function">PositiveTransition and</code> delta is less than zero, or if the test-type is <code class="function">NegativeComparison</code> or <code class="function">NegativeTransition</code> and delta is greater than zero, a <code class="function">Match</code> error is generated. </p><p> The events value enables or disables delivery of <code class="function">AlarmNotify</code> events to the requesting client. The alarm keeps a separate event flag for each client so that other clients may select to receive events from this alarm. </p><p> An <code class="function">AlarmNotify</code> event is always generated at some time after the execution of a <code class="function">CreateAlarm</code> request. This will happen immediately if the trigger is TRUE, or it will happen later when the trigger becomes TRUE or the Alarm is destroyed. </p></td></tr><tr><td><p><span class="term">ChangeAlarm</span></p></td><td><pre class="literallayout"> id: ALARM values-mask: CARD32 values-list: LISTofVALUE Errors: Alarm,Counter,Value,Match </pre><p> This request changes the parameters of an Alarm. All of the parameters specified for the <code class="function">CreateAlarm</code> request may be changed using this request. The trigger is reinitialized and an <code class="function">AlarmNotify</code> event is generated if appropriate, as explained in the description of the <code class="function">CreateAlarm</code> request. </p><p> Changes to the events flag affect the event delivery to the requesting client only and may be used by a client to select or deselect event delivery from an alarm created by another client. </p><p> The order in which attributes are verified and altered is server-dependent. If an error is generated, a subset of the attributes may have been altered. </p></td></tr><tr><td><p><span class="term">DestroyAlarm</span></p></td><td><pre class="literallayout"> alarm: ALARM Errors: Alarm </pre><p> This request destroys an alarm. An alarm is automatically destroyed when the creating client is closed down if the close-down mode is <code class="function">Destroy</code>. When an alarm is destroyed, an <code class="function">AlarmNotify</code> event is generated with a state value of <code class="function">Destroyed</code>. </p></td></tr><tr><td><p><span class="term">QueryAlarm</span></p></td><td><pre class="literallayout"> alarm: ALARM => trigger: TRIGGER delta: INT64 events: ALARMEVENTMASK state: ALARMSTATE Errors: <code class="function">Alarm</code> </pre><p>This request retrieves the current parameters for an Alarm.</p></td></tr><tr><td><p><span class="term">SetPriority</span></p></td><td><pre class="literallayout"> client-resource: XID priority: INT32 Errors: <code class="function">Match</code> </pre><p> This request changes the scheduling priority of the client that created client-resource. If client-resource is <code class="function">None</code>, then the priority for the client making the request is changed. A <code class="function">Match</code> error is generated if client-resource is not <code class="function">None</code> and does not name an existing resource in the server. For any two priority values, A and B, A is higher priority if and only if A is greater than B. </p><p> The priority of a client is set to 0 when the initial client connection is made. </p><p> The effect of different client priorities depends on the particular implementation of the extension, and in some cases it may have no effect at all. However, the intention is that higher priority clients will have their requests executed before those of lower priority clients. </p><p> For most animation applications, it is desirable that animation clients be given priority over nonrealtime clients. This improves the smoothness of the animation on a loaded server. Because a server is free to implement very strict priorities, processing requests for the highest priority client to the exclusion of all others, it is important that a client that may potentially monopolize the whole server, such as an animation that produces continuous output as fast as it can with no rate control, is run at low rather than high priority. </p></td></tr><tr><td><p><span class="term">GetPriority</span></p></td><td><pre class="literallayout"> client-resource: XID => priority: INT32 Errors: <code class="function">Match</code> </pre><p> This request returns the scheduling priority of the client that created client-resource. If client-resource is <code class="function">None</code>, then the priority for the client making the request is returned. A <code class="function">Match</code> error is generated if client-resource is not <code class="function">None</code> and does not name an existing resource in the server. </p></td></tr><tr><td><p><span class="term">CreateFence</span></p></td><td><pre class="literallayout"> drawable: DRAWABLE id: FENCE initially-triggered: BOOL Errors: <code class="function">IDChoice</code>,<code class="function">Alloc</code> </pre><p> This request creates a fence on the screen associated with drawable and assigns the specified id to it. The fence is in the triggered state iff initially-triggered is TRUE. There are no clients waiting on the fence. </p></td></tr><tr><td><p><span class="term">TriggerFence</span></p></td><td><pre class="literallayout"> fence: FENCE Errors: <code class="function">Fence</code> </pre><p> This request puts the given fence in the triggered state after all rendering from previous requests that affects resources owned by the fence's screen has completed. This includes requests from other clients if those requests have been dispatched. This request has no visible effects if the fence was already in the triggered state. A <code class="function">Fence</code> error is generated if fence does not name a valid fence. </p><p> Note that the given fence's state is not necessarily directly modified by this request. The state change need only be queued to occur after the required rendering has completed. Clients should take care to not assume the fence will be in the triggered state in subsequent requests, such as those that operate on the given fence immediately. <code class="function">AwaitFence</code> should first be issued if subsequent requests require the fence to be in the triggered state. </p></td></tr><tr><td><p><span class="term">ResetFence</span></p></td><td><pre class="literallayout"> fence: FENCE Errors: <code class="function">Fence</code>,<code class="function">Match</code> </pre><p> This request immediately puts the given fence in the not triggered state. A <code class="function">Match</code> error is generated if the fence is not in the triggered state. A <code class="function">Fence</code> error is generated if fence does not name a valid fence. </p><p> See the warnings above regarding <code class="function">TriggerFence</code>'s delayed effect. In particular, a <code class="function">TriggerFence</code> request immediately followed by a <code class="function">ResetFence</code> request is likely to result in a <code class="function">Match</code> error. An <code class="function">AwaitFence</code> request should be issued between the two. </p></td></tr><tr><td><p><span class="term">DestroyFence</span></p></td><td><pre class="literallayout"> fence: FENCE Errors: <code class="function">Fence</code> </pre><p> This request destroys the given fence. All clients waiting on this fence are released. A fence is destroyed automatically when the connection to the client that created the fence is closed if the close-down mode is <code class="function">DestroyAll</code>. A <code class="function">Fence</code> error is generated if fence does not name a valid fence. </p></td></tr><tr><td><p><span class="term">QueryFence</span></p></td><td><pre class="literallayout"> fence: FENCE => triggered: BOOL Errors: <code class="function">Fence</code> </pre><p> This request returns TRUE if the given fence is triggered, or FALSE if it is not triggered. A <code class="function">Fence</code> error is generated if fence does not name a valid fence. </p></td></tr><tr><td><p><span class="term">AwaitFence</span></p></td><td><pre class="literallayout"> fence-list: LISTofFENCE Errors: <code class="function">Fence</code>,<code class="function">Alloc</code> </pre><p> When this request is executed, the processing of further requests for the client is blocked until one or more of the fences in fence-list reaches the triggered state. If any of the fences are already in the triggered state, request processing resumes immediately. A <code class="function">Fence</code> error is generated if any member of fence-list does not name a valid fence. </p></td></tr></tbody></table></div></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Events"></a>Events</h2></div></div></div><div class="variablelist"><table border="0" class="variablelist"><colgroup><col align="left" valign="top" /><col /></colgroup><tbody><tr><td><p><span class="term">CounterNotify</span></p></td><td><pre class="literallayout"> counter: COUNTER wait-value: INT64 counter-value: INT64 time: TIME count: CARD16 destroyed: BOOL </pre><p> <code class="function">CounterNotify</code> events may be generated when a client becomes unblocked after an <code class="function">Await</code> request has been processed. The wait-value is the value being waited for, and counter-value is the actual value of the counter at the time the event was generated. The destroyed flag is TRUE if this request was generated as the result of the destruction of the counter and FALSE otherwise. The time is the server time at which the event was generated. </p><p> When a client is unblocked, all the <code class="function">CounterNotify</code> events for the Await request are generated contiguously. If count is 0, there are no more events to follow for this request. If count is n, there are at least n more events to follow. </p></td></tr><tr><td><p><span class="term">AlarmNotify</span></p></td><td><pre class="literallayout"> alarm: ALARM counter-value: INT64 alarm-value: INT64 state: ALARMSTATE time: TIME </pre><p> An <code class="function">AlarmNotify</code> event is generated when an alarm is triggered. alarm-value is the test value of the trigger in the alarm when it was triggered, counter-value is the value of the counter that triggered the alarm, and time is the server time at which the event was generated. The state is the new state of the alarm. If state is <code class="function">Inactive</code>, no more events will be generated by this alarm until a <code class="function">ChangeAlarm</code> request is executed, the alarm is destroyed, or the counter for the alarm is destroyed. </p></td></tr></tbody></table></div></div></div><div class="chapter"><div class="titlepage"><div><div><h1 class="title"><a id="Encoding"></a>Chapter 2. Encoding</h1></div></div></div><div class="toc"><p><strong>Table of Contents</strong></p><dl class="toc"><dt><span class="sect1"><a href="#Encoding_New_Types">Encoding New Types</a></span></dt><dt><span class="sect1"><a href="#Encoding_Errors">Encoding Errors</a></span></dt><dt><span class="sect1"><a href="#Encoding_Requests">Encoding Requests</a></span></dt><dt><span class="sect1"><a href="#Encoding_Events">Encoding Events</a></span></dt></dl></div><p> Please refer to the X11 Protocol Encoding document as this section uses syntactic conventions established there and references types defined there. </p><p>The name of this extension is "SYNC".</p><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Encoding_New_Types"></a>Encoding New Types</h2></div></div></div><p> The following new types are used by the extension. </p><pre class="literallayout"> ALARM: CARD32 ALARMSTATE: 0 Active 1 Inactive 2 Destroyed COUNTER: CARD32 INT64: 64-bit signed integer SYSTEMCOUNTER: 4 COUNTER counter 8 INT64 resolution 2 n length of name in bytes n STRING8 name p pad,p=pad(n+2) TESTTYPE: 0 PositiveTransition 1 NegativeTransition 2 PositiveComparison 3 NegativeComparison TRIGGER: 4 COUNTER counter 4 VALUETYPE wait-type 8 INT64 wait-value 4 TESTTYPE test-type VALUETYPE: 0 Absolute 1 Relative WAITCONDITION: 20 TRIGGER trigger 8 INT64 event threshold FENCE: CARD32 </pre><p> An INT64 is encoded in 8 bytes with the most significant 4 bytes first followed by the least significant 4 bytes. Within these 4-byte groups, the byte ordering determined during connection setup is used. </p></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Encoding_Errors"></a>Encoding Errors</h2></div></div></div><pre class="literallayout"> <code class="function">Counter</code> 1 0 Error 1 Base + 0 code 2 CARD16 sequence number 4 CARD32 bad counter 2 CARD16 minor opcode 1 CARD8 major opcode 21 unused <code class="function">Alarm</code> 1 0 Error 1 Base + 1 code 2 CARD16 sequence number 4 CARD32 bad alarm 2 CARD16 minor opcode 1 CARD8 major opcode 21 unused <code class="function">Fence</code> 1 0 Error 1 Base + 2 code 2 CARD16 sequence number 4 CARD32 bad fence 2 CARD16 minor opcode 1 CARD8 major opcode 21 unused </pre></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Encoding_Requests"></a>Encoding Requests</h2></div></div></div><pre class="literallayout"> <code class="function">Initialize</code> 1 CARD8 major opcode 1 0 minor opcode 2 2 request length 1 CARD8 major version 1 CARD8 minor version 2 unused => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 1 CARD8 major version 1 CARD8 minor version 2 unused 20 unused <code class="function">ListSystemCounters</code> 1 CARD8 major opcode 1 1 minor opcode 2 1 request length => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 4 INT32 list length 20 unused 4n list of SYSTEMCOUNTER system counters <code class="function">CreateCounter</code> 1 CARD8 major opcode 1 2 minor opcode 2 4 request length 4 COUNTER id 8 INT64 initial value <code class="function">DestroyCounter</code> 1 CARD8 major opcode 1 6 minor opcode<a href="#ftn.idp53773616" class="footnote" id="idp53773616"><sup class="footnote">[1]</sup></a> 2 2 request length 4 COUNTER counter => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 8 INT64 counter value 16 unused Await 1 CARD8 major opcode 1 7 minor opcode<a href="#ftn.idp53774704" class="footnote" id="idp53774704"><sup class="footnote">[2]</sup></a> 2 1 + 7*n request length 28n LISTofWAITCONDITION wait conditions ChangeCounter 1 CARD8 major opcode 1 4 minor opcode<a href="#ftn.idp53775536" class="footnote" id="idp53775536"><sup class="footnote">[3]</sup></a> 2 4 request length 4 COUNTER counter 8 INT64 amount SetCounter 1 CARD8 major opcode 1 3 minor opcode<a href="#ftn.idp53776400" class="footnote" id="idp53776400"><sup class="footnote">[4]</sup></a> 2 4 request length 4 COUNTER counter 8 INT64 value CreateAlarm 1 CARD8 major opcode 1 8 minor opcode 2 3+n request length 4 ALARM id 4 BITMASK values mask #x00000001 counter #x00000002 value-type #x00000004 value #x00000008 test-type #x00000010 delta #x00000020 events 4n LISTofVALUE values VALUES 4 COUNTER counter 4 VALUETYPE value-type 8 INT64 value 4 TESTTYPE test-type 8 INT64 delta 4 BOOL events ChangeAlarm 1 CARD8 major opcode 1 9 minor opcode 2 3+n request length 4 ALARM id 4 BITMASK values mask encodings as for <code class="function">CreateAlarm</code> 4n LISTofVALUE values encodings as for <code class="function">CreateAlarm</code> DestroyAlarm 1 CARD8 major opcode 1 11 minor opcode<a href="#ftn.idp53780960" class="footnote" id="idp53780960"><sup class="footnote">[5]</sup></a> 2 2 request length 4 ALARM alarm QueryAlarm 1 CARD8 major opcode 1 10 minor opcode<a href="#ftn.idp53781728" class="footnote" id="idp53781728"><sup class="footnote">[6]</sup></a> 2 2 request length 4 ALARM alarm => 1 1 Reply 1 unused 2 CARD16 sequence number 4 2 reply length 20 TRIGGER trigger 8 INT64 delta 1 BOOL events 1 ALARMSTATE state 2 unused SetPriority 1 CARD8 major opcode 1 12 minor opcode 2 3 request length 4 CARD32 id 4 INT32 priority GetPriority 1 CARD8 major opcode 1 13 minor opcode 2 1 request length 4 CARD32 id => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 4 INT32 priority 20 unused CreateFence 1 CARD8 major opcode 1 14 minor opcode 2 4 request length 4 DRAWABLE drawable 4 FENCE id 1 BOOL initially triggered 3 unused TriggerFence 1 CARD8 major opcode 1 15 minor opcode 2 2 request length 4 FENCE id ResetFence 1 CARD8 major opcode 1 16 minor opcode 2 2 request length 4 FENCE id DestroyFence 1 CARD8 major opcode 1 17 minor opcode 2 2 request length 4 FENCE id QueryFence 1 CARD8 major opcode 1 18 minor opcode 2 2 request length 4 FENCE id => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 1 BOOL triggered 23 unused AwaitFence 1 CARD8 major opcode 1 19 minor opcode 2 1 + n request length 4*n LISTofFENCE wait conditions </pre></div><div class="sect1"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="Encoding_Events"></a>Encoding Events</h2></div></div></div><pre class="literallayout"> <code class="function">CounterNotify</code> 1 Base + 0 code 1 0 kind 2 CARD16 sequence number 4 COUNTER counter 8 INT64 wait value 8 INT64 counter value 4 TIME timestamp 2 CARD16 count 1 BOOL destroyed 1 unused <code class="function">AlarmNotify</code> 1 Base + 1 code 1 1 kind 2 CARD16 sequence number 4 ALARM alarm 8 INT64 counter value 8 INT64 alarm value 4 TIME timestamp 1 ALARMSTATE state 3 unused </pre></div><div class="footnotes"><br /><hr style="width:100; text-align:left;margin-left: 0" /><div id="ftn.idp53773616" class="footnote"><p><a href="#idp53773616" class="para"><sup class="para">[1] </sup></a>A previous version of this document gave an incorrect minor opcode</p></div><div id="ftn.idp53774704" class="footnote"><p><a href="#idp53774704" class="para"><sup class="para">[2] </sup></a>A previous version of this document gave an incorrect minor opcode.</p></div><div id="ftn.idp53775536" class="footnote"><p><a href="#idp53775536" class="para"><sup class="para">[3] </sup></a>A previous version of this document gave an incorrect minor opcode.</p></div><div id="ftn.idp53776400" class="footnote"><p><a href="#idp53776400" class="para"><sup class="para">[4] </sup></a>A previous version of this document gave an incorrect minor opcode.</p></div><div id="ftn.idp53780960" class="footnote"><p><a href="#idp53780960" class="para"><sup class="para">[5] </sup></a>A previous version of this document gave an incorrect minor opcode.</p></div><div id="ftn.idp53781728" class="footnote"><p><a href="#idp53781728" class="para"><sup class="para">[6] </sup></a>A previous version of this document gave an incorrect minor opcode.</p></div></div></div></div></body></html>